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This project uses a Wii Nunchuck and Arduino to controls 3D Studio Max.
“A good way to control objects in 3DS is to use the track view to assign different type of controllers to the various properties of the object you want to control. For instance, if you want to have small vibrations on the tip of a bird’s wing, you can use a Noise Controller. For this setup, I used the Motion Capture controller.
3DS can use different inputs to allow motion capture : Mouse, Keyboard, Joystick or MIDI. I wanted to use some kind of “translation” in processing to emulate a HID device, but it seems to be impossible… So I used MIDI.
Here’s my setup under windows :
– Arduino using a WiiChuck adapter from todbot (thanks kurt ^^) and the WiiChuck library from Tim Hirzel
– Data sent to Processing via serial connection and translated to MIDI CC messages using the proMIDI library by Christian Riekoff
– MIDI output from processing sent to midiYoke
– midiYoke sends this data to Ableton Live
– Ableton re-sends the CC messages to midiYoke
– Using Float Motion Capture controllers on 3D Studio Max to rotate the objects according to the pitch and roll of the wiichuck…”
Looks like you can now shoot yourself in the head and watch the spray pattern. Not sure how this idea came about but the visuals are interesting.
“Made using a laptop running Max/MSP/Jitter, a video camera, a projector, a wii remote, and sound editing programs. The program tracked the position of the people’s heads using color tracking. The colorful blood was dynamically generated by the Jitter patch depending on where the head was. The direction of the spray depended on which side of the head the gun(wii remote with green flashlight attached) was shot.”
Did you ever think that your Wiimote would be used to spray electronic graffiti? This cool Wiimote in a spray can do exactly that!
“The basic idea was to build a computer hardware interface which is similar to an existing analog tool. An new interface will force new experiences. Forget about keyboard and mouse: with WiiSpray we created a new human computing interface (HCI). The use of WiiSpray is similar of using a real spray can – but without the colour and the toxic smells. WiiSpray is based on Adobe Flash, a WiiFlashServer and the Nintendo Wii® device. With this techology and a computer supported technology it is possible to move wireless through the space. You don´t need to learn this device – just start spraying intuitively. And the best is, after finishing your grafitti you can upload it to our website and look at it at any time from everywhere.”
Using some software and a microcontroller you are able to use the Wiimote Nunchuck port to transmit data.
“The nunchuk sends a 6 byte packet to the wiimote. For an in depth discussion of the format go to wiili.org. So you can send whatever data you want across the wiimote, just send it 6 bytes at a time. On the PC side, there are a number of wiimote drivers to choose from. Since am running Linux, I am using libcwiimote. Running the program test1, the Arduino’s data shows up as nunchuk data.”
There is now a way to control your LEGO creations using your Nintendo Wiimote!
“OnBrick is a 20 button programmable NXT remote controller for PDAs & PCs, using Bluetooth. Each RC button executes a user defined program – so now you can play with your NXT robots while building them. Pretty useful for testing sensors too. There are 36 actions, most with a single parameter, including calibrated moves, wait for sensor events, simple sounds, individual motor control & power settings, loops… ”
If the Rubens Tube wasn’t interesting enough, have a look at what you can do when you through a Wiimote into the mix!
Virtual Hosting has put together a HUGE list of 100 things you can do with the Wii. See the first 10 below, read the full article for the remaining 90 uses.
If you are interested in reading the raw Nunchuck data for a project, the code provided here can help you do that using an Arduino microcontroller.
“With a little hacking, data can be read from a wii nunchuck directly into an Arduino, using TWI (aka I2C). The nunchuck contains a 3 axis accelerometer, joystick and buttons for only $19.95. The same accelerometer in kit form, cost $34.95 at Sparkfun. Plus the nunchuck is already wired up in a nice clean case! So the wii nunchuck should fit nicely into anyones robotic project.”
The Wiimote Swing by Erik Loyer is an interesting way to display text on your screen.
Video after the jump.
“Enter your text and hit the Home button on the remote. Then, hold the Wiimote sideways, with the D-pad on the left and facing upwards, and twist it back and forth like a steering wheel to advance through syllables. Roll the Wiimote towards you to make the text grow larger, and away from you to make it shrink. Up and Down on the D-pad (technically Left and Right, as you’re holding the Wiimote sideways) will step manually through syllables; the 2 button will cause the current text fragment to fade out.”
AP: Your Wii projects have been taking the Web by storm! What attracted you to the Wiimote
as your interaction device of choice?
JL: Well, I was excited by the Wii Remote ever since the original press release about it’s capabilities was public. Ironically, I was an intern at Microsoft the summer before the Xbox 360 was launched. Several internal people, including me, were still trying to convince the Xbox group they should put an accelerometer into the controller. That, of course, didn’t happen. The Wii remote is one of the most sophisticated input devices available today and an amazing piece of engineering containing an accelerometer, camera, and wireless communication. Combined with the ease in which you can connect it to a computer made it an obvious choice for experimentation.